osg字体显示-居中显示

先看示例图:
在这里插入图片描述

void createText3() {
	osg::ref_ptr<osg::Group> root = new osg::Group;

	osg::ref_ptr<osg::Node> cowNode = osgDB::readNodeFile("cow.osgt");
	//获取节点包围盒
	osg::ComputeBoundsVisitor boundVisitor;
	cowNode->accept(boundVisitor);
	osg::BoundingBox cowBox = boundVisitor.getBoundingBox();

	osg::Vec3 cowCenter = cowBox.center();

	root->addChild(cowNode);

	osg::ref_ptr<osg::Geode> geode = new osg::Geode;
	osg::ref_ptr<osgText::Text> text = new osgText::Text;
	text->setColor(osg::Vec4(1.0, 0.0, 1.0, 0.5));//设置字体颜色
	text->setText(QStringLiteral("这是一头牛!").toStdWString().c_str());
	text->setDrawMode(osgText::Text3D::TEXT | osgText::Text3D::BOUNDINGBOX);
	text->setAxisAlignment(osgText::TextBase::XZ_PLANE);
	text->setCharacterSize(3.0);//设置字体大小
	text->setFont("fonts/simhei.ttf");
	

	//获取字体的包围盒
	osg::BoundingBox textBox = text->getBoundingBox();

	osg::Vec3 pos;
	pos.set(cowBox.xMin() - ((textBox.xMax() - textBox.xMin())- (cowBox.xMax()- cowBox.xMin()))/2, 0.0, 10.0);
	text->setPosition(pos);//设置字体的位置
	geode->addDrawable(text);

	root->addChild(geode);

	osg::ref_ptr<osgViewer::Viewer> viewer = new osgViewer::Viewer();
	viewer->addEventHandler(new osgViewer::WindowSizeHandler());
	viewer->addEventHandler(new osgViewer::StatsHandler());
	viewer->setSceneData(root.get());

	viewer->realize();
	viewer->run();
}