在控制器中如何对frxml的控件初始化

若是在控制器中实现Initializable这个接口,并重iInitializable这个方法java

对于一个fxml文件来讲它首先执行控制器的构造函数,这个时候它是没法对@FXML修饰的方法进行访问的,而后执行@FXML修饰的方法,最后执行initializable方法,咱们能够在initializable方法中app

对fxml文件的控件进行初始化ide

 1 //package application;
 2 package application;
 3 
 4 import java.io.File;
 5 import java.net.URL;
 6 import java.util.ResourceBundle;
 7 
 8 import com.sun.prism.paint.Color;
 9 
10 import javafx.event.ActionEvent;
11 import javafx.fxml.FXML;
12 
13 import javafx.scene.text.Text;
14 import javafx.fxml.Initializable;
15 public class MyController implements Initializable {
16 @FXML
17     private Label textOne;
18     public MyController() {
19         System.out.print("one method");
20     }
21     @Override
22     public void initialize(URL location, ResourceBundle resources) {
23         // TODO Auto-generated method stub
24         textOne.setText("qwe");
25         }
26 }

fxml文件函数

<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Label?>
<AnchorPane fx:controller="application.MyController"
    maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity"
    minWidth="-Infinity" prefHeight="717.0" prefWidth="824.0"
    xmlns="http://javafx.com/javafx/8.0.171"
    xmlns:fx="http://javafx.com/fxml">
    <children>
        <Label alignment="TOP_CENTER" layoutX="60.0" layoutY="139.0"
            text="电影排行" />
    </children>
</AnchorPane>