github:https://github.com/NeoAxis/NeoAxisEngine
官方网站:https://www.neoaxis.com/
Main features
- Royalty-free, open source platform.
- Modern architecture and design of the editor.
- Built-in C# and visual scripting.
- Complete set of tools.
- .NET API.
.NET programming and built-in scripting
3D game engine
- Complete set of tools for 3D game development.
- 64-bit floating precision by default.
- Well-thought object serialization.
- Scene rendering is performed via high-level rendering pipeline.
- Good multi-thread rendering performance provided by Bgfx.
- Filament PBR shaders is used for realistic materials rendering.
- Powerful Bullet physics library in 64-bit precision mode.
2D game engine
- Sprites.
- 2D physics. Built-in powerful Aether.Physics2D physics engine.
- Characters.
- Full source code of 2D engine is provided with NeoAxis Engine SDK.
Read more.
Tools
Rendering features
Game logic features
Add-on creation
- Well designed API for add-on creation.
- The ability to create small extensions as well as complete inner editors inside NeoAxis editor.
- Using WinForms, WPF in add-ons.
Modern editor
- Thoughtful concept of the editor and it's inner editors.
- Simultaneous editing of multiple resources.
- Drag & Drop, hotkeys and other means for comfortable usage.
Supported platforms by the Editor
Build support